Over a very short period of time, cybersport betting has gone a long way in the perception of bookmakers and betting fans from being a ‘dabble’ to one of the mainstream forms of modern betting, without which it is simply unthinkable.
The history of eSports goes back to 1995 when the first tournaments were held. For quite a long time this sphere was purely amateur. But over time, and with the development of computer and telecommunications technology, cybersport has become more and more spectacular and popular. An important factor is also the very serious money that is now ‘circulating’ in this sphere. No betting office can imagine its activity nowadays without an assortment of cyber sports betting lines.
Bettors are particularly active and betting volumes are particularly high during major cybersport tournaments. Particularly such tournaments as the multidisciplinary ESWC: Electronic Sports World Cup and WCG: World Cyber Games, The International (Dota 2), League of Legends tournaments, Major (CS:GO).
The main types of bets on eSports events do not differ fundamentally from bets on other sporting events. Fans of cybersports, just like fans of betting in classic sports, make long term bets (outright), although in cybersports when betting on favourites the quotes are much lower than in traditional sports. In cybersport, there are also live bets, which are placed directly during the competition. There are also bets on the outcome of the event, handicap bets and total bets.
Betting in eSports has certain differences depending on the discipline. For example, in CS:GO you can bet on the total maps or bet on the scheme “total more” and “total less”. You can also bet on the number of rounds in a single game: in the second period of each match with a draw a round is added, during which determine the winner. Round by round betting is also available for the whole game or a specific card.
The most popular bets in Dota 2 tournaments include the traditional winner-take-all, Frags Totals, Length of Play on a single card, First Tower Shattered, Roshan Killed, First Blood, Even or Odd Frags Bets.
As for such a super-popular cyberdiscipline as League of Legends, live betting is generally accepted. Some betting shops have several betting lines for this game, comparable to betting in classic sports and other types of cyber sports. It is also not uncommon to bet on which player will be the MVP (Best Player) at the end of a particular tournament.
For novice bettors wishing to try their hand at eSports betting, experts advise finding a good bookmaker with a reasonable betting margin, as well as deciding on the eSports discipline by trial and error to determine the betting lines where they are most likely to win. The option of “betting a little on everything” is fundamentally unsuitable, as it is a direct road to “plummeting” the game “bank”.